Infinity Stone CoreWiki 8.0
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These pages are for 8.0, which isn't out yet. The version on CurseForge and Modrinth is still 7.3. Read the 7.3 docs

Structures

What generates where, and what each structure hides.

On this page
  1. Summary
  2. Stone structures
  3. Morag Temple
  4. Norse Village
  5. Aether Chamber
  6. Vormir's Edge
  7. Sanctum Sanctorum
  8. Sanctuary
  9. Decoys
  10. How they used to be
  11. Other structures
  12. Infinity Temple
  13. Crashed Kree Ship
  14. Dwarf Star Meteor
  15. Uru Meteor

Summary#

StructureIDWhereHow commonWhat's there
Morag Templeinfinity:morag_templeMorag, ocean floorOne per worldOrb, arrow traps
Norse Villageinfinity:norse_villageOverworldOne per worldTesseract
Aether Chamberinfinity:aetherSvartalfheim, undergroundOne per worldAether, Malekith
Vormir's Edgeworld featureVormir, always in the same placeOneThe Soul Guardian
Sanctum Sanctoruminfinity:sanctumOverworldOne per worldEye of Agamotto
Sanctuaryinfinity:sanctuaryThe EndOne per worldScepter
Infinity Templeinfinity:infinity_templeOverworld, any biomeCommonLoot chest, Temple Beacon
Crashed Kree Shipinfinity:crashed_kree_shipOverworld, plainsUncommonCosmi-Rod
Dwarf Star Meteorinfinity:dwarf_star_meteorOverworld, any biomeVery commonDwarf Star Meteor
Uru Meteorinfinity:uru_meteorSvartalfheimVery commonUru Ore

You can find any of them except Vormir's Edge with /locate structure <id> while you're in the right dimension. Vormir's Edge is always next to 0, 0 on Vormir. The Sanctuary, Morag Temple, Vormir's Edge and Uru Meteor don't have screenshots here yet.

Stone structures#

The five stone structures are placed like strongholds: exactly one per world, at a random angle on a ring around 0, 0. The distances are rough and measured from the world origin.

Morag Temple#

The flooded temple from Guardians of the Galaxy (71 × 28 × 34), on the ocean floor of Morag, about 18,500 to 35,300 blocks out. Two rows of dispensers full of Arrows of Harming VII cover the hall. The Orb rests on an armor stand. Built by DogBoi64.

Norse Village#

A small Norse church (15 × 24 × 23) in the Overworld, about 18,500 to 35,300 blocks out. Dark oak signs and a lectern tell its story, and the Tesseract hangs in an invisible item frame behind them. After the Nine Realms were at peace, Odin left the Tesseract here in the care of Asgardian worshippers. It's a slightly redone version of the Norse Village from Lucraft's Heroes Expansion.

Inside the Norse Village church.
The Tesseract in its hiding spot.

Aether Chamber#

A big buried chamber (56 × 118 × 57) that starts down around Y −60 on Svartalfheim, about 4,400 to 8,400 blocks from the origin. The Dark Elves sealed the Aether in here after Bor decided it was too dangerous to destroy. It sits in a glow item frame, guarded by Malekith: a husk with his own model, 100 health, 20 armor and 10 toughness, permanent Speed VI, Strength VI and Resistance III, and Malekith's Sword. He's a proper fight, so bring armor. The chamber was built by DogBoi64.

Looking down the Aether Chamber.
The Aether in its glow item frame.
Malekith.

Vormir's Edge#

Vormir's cliff isn't a normal structure. It's built one chunk at a time, always in the same place on Vormir, covering X 0 to 271 and Z 0 to 191 from Y 63 up. The Soul Guardian stands at the top at about 212 121 99 and only spawns once per world. Vormir's Edge was built by DogBoi64. The Soul Guardian's trades are on Finding the Stones.

Older worlds

If your world already had Vormir from an older version of the mod, it keeps it, and the Soul Guardian isn't spawned a second time.

Sanctum Sanctorum#

Doctor Strange's sanctum (36 × 36 × 25), home of the Masters of the Mystic Arts, in the Overworld about 7,300 to 14,000 blocks out. The Eye of Agamotto stands on an armor stand inside. Built by DogBoi64.

The Sanctum Sanctorum from outside.
The Eye of Agamotto on its armor stand.

Sanctuary#

Thanos's old domain (38 × 31 × 41), also called Chitauri space, out on the End islands about 7,300 to 14,000 blocks from the origin. The Scepter is on display in a glow item frame.

Decoys#

The Sanctum, Norse Village, Sanctuary, Aether Chamber and Morag Temple each have a fake twin (*_fake) with the same building and nothing in the frame or on the stand. Fakes are rare (1% per 100 chunk region) and can show up anywhere their biome is allowed. If you find one close to spawn, check how far from the origin you are.

How they used to be#

  • Before v3.3 the Morag Temple generated in the End.
  • In v3.3 and earlier the Aether Chamber was much smaller and generated in the Nether.

Other structures#

Infinity Temple#

A small temple (11 × 7 × 11) all over the Overworld (one every 42 to 67 chunks, 69% chance). In the middle is a Temple Beacon that shines a beam into the sky with no pyramid, so you can spot temples from far away. The chest always has 1 to 4 Aspects of Existence, plus 4 to 8 rolls of ores, ingots, diamonds, emeralds, golden apples, Palladium metals, the mod's own metals and sometimes Shards of Existence.

An Infinity Temple with its beacon beam.

Crashed Kree Ship#

A small crashed ship (24 × 8 × 7) in plains (one every 50 to 100 chunks, 20% chance). The chests are a joke ("Haha empty chests ;)"). The real prize is the Cosmi-Rod in an invisible item frame. Like the Norse Village, it's a redone version of the one from Heroes Expansion.

The Cosmi-Rod inside a Crashed Kree Ship.

Dwarf Star Meteor#

A small crater (14 × 7 × 13) with Dwarf Star Meteor blocks in it. Common all over the Overworld (every 40 to 80 chunks, 95% chance).

A Dwarf Star Meteor crater.

Uru Meteor#

The same crater shape on Svartalfheim, made of Svartelheim Stone with Uru Ore in it.