Summary#
| Structure | ID | Where | How common | What's there |
|---|---|---|---|---|
| Morag Temple | infinity: | Morag, ocean floor | One per world | Orb, arrow traps |
| Norse Village | infinity: | Overworld | One per world | Tesseract |
| Aether Chamber | infinity:aether | Svartalfheim, underground | One per world | Aether, Malekith |
| Vormir's Edge | world feature | Vormir, always in the same place | One | The Soul Guardian |
| Sanctum Sanctorum | infinity: | Overworld | One per world | Eye of Agamotto |
| Sanctuary | infinity: | The End | One per world | Scepter |
| Infinity Temple | infinity: | Overworld, any biome | Common | Loot chest, Temple Beacon |
| Crashed Kree Ship | infinity: | Overworld, plains | Uncommon | Cosmi-Rod |
| Dwarf Star Meteor | infinity: | Overworld, any biome | Very common | Dwarf Star Meteor |
| Uru Meteor | infinity: | Svartalfheim | Very common | Uru Ore |
You can find any of them except Vormir's Edge with / while you're in the right dimension. Vormir's Edge is always next to 0, 0 on Vormir. The Sanctuary, Morag Temple, Vormir's
Edge and Uru Meteor don't have screenshots here yet.
Stone structures#
The five stone structures are placed like strongholds: exactly one per world, at a random angle on a ring around 0, 0. The distances are rough and measured from the world origin.
Morag Temple#
The flooded temple from Guardians of the Galaxy (71 × 28 × 34), on the ocean floor of Morag, about 18,500 to 35,300 blocks
out. Two rows of dispensers full of Arrows of Harming VII cover the hall. The
Orb rests on an armor stand. Built by DogBoi64.
Norse Village#
A small Norse church (15 × 24 × 23) in the Overworld, about 18,500 to 35,300 blocks out. Dark oak signs and a lectern tell
its story, and the
Tesseract hangs in an invisible item frame behind them. After the Nine Realms were at peace, Odin left the
Tesseract here in the care of Asgardian worshippers. It's a slightly redone version of the Norse Village from Lucraft's
Heroes Expansion.
Aether Chamber#
A big buried chamber (56 × 118 × 57) that starts down around Y −60 on Svartalfheim, about 4,400 to 8,400 blocks
from the origin. The Dark Elves sealed the
Aether in here after Bor decided it was too dangerous to destroy. It sits in a glow item
frame, guarded by Malekith: a husk with his own model, 100 health, 20 armor and 10 toughness, permanent Speed VI,
Strength VI and Resistance III, and Malekith's Sword. He's a proper fight, so bring armor. The chamber was built by DogBoi64.
Vormir's Edge#
Vormir's cliff isn't a normal structure. It's built one chunk at a time, always in the same place on Vormir, covering X 0 to 271 and
Z 0 to 191 from Y 63 up. The Soul Guardian stands at the top at about 212 121 99 and only spawns once per world.
Vormir's Edge was built by DogBoi64. The Soul Guardian's trades are on Finding the Stones.
If your world already had Vormir from an older version of the mod, it keeps it, and the Soul Guardian isn't spawned a second time.
Sanctum Sanctorum#
Doctor Strange's sanctum (36 × 36 × 25), home of the Masters of the Mystic Arts, in the Overworld about 7,300 to 14,000 blocks
out. The
Eye of Agamotto stands on an armor stand inside. Built by DogBoi64.
Sanctuary#
Thanos's old domain (38 × 31 × 41), also called Chitauri space, out on the End islands about 7,300 to 14,000 blocks from
the origin. The
Scepter is on display in a glow item frame.
Decoys#
The Sanctum, Norse Village, Sanctuary, Aether Chamber and Morag Temple each have a fake twin (*_fake) with the
same building and nothing in the frame or on the stand. Fakes are rare (1% per 100 chunk region) and can show up anywhere their biome is
allowed. If you find one close to spawn, check how far from the origin you are.
How they used to be#
- Before v3.3 the Morag Temple generated in the End.
- In v3.3 and earlier the Aether Chamber was much smaller and generated in the Nether.
Other structures#
Infinity Temple#
A small temple (11 × 7 × 11) all over the Overworld (one every 42 to 67 chunks, 69% chance). In the middle is a Temple Beacon
that shines a beam into the sky with no pyramid, so you can spot temples from far away. The chest always has 1 to 4
Aspects of Existence, plus 4 to 8 rolls of ores, ingots, diamonds, emeralds, golden apples,
Palladium metals, the mod's own
metals and sometimes
Shards of Existence.
Crashed Kree Ship#
A small crashed ship (24 × 8 × 7) in plains (one every 50 to 100 chunks, 20% chance). The chests are a joke ("Haha empty chests ;)").
The real prize is the
Cosmi-Rod in an invisible item frame. Like the Norse Village, it's a redone version of the one from
Heroes Expansion.
Dwarf Star Meteor#
A small crater (14 × 7 × 13) with
Dwarf Star Meteor blocks in it. Common all over the Overworld (every 40 to 80 chunks, 95% chance).
Uru Meteor#
The same crater shape on Svartalfheim, made of Svartelheim Stone with
Uru Ore in it.
