Overview#

Power Stone
infinity:power_stone - Color
- Purple (
#C32AD1) - Container
Orb- Found in
- Morag Temple, Morag
- Power
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You get the Power Stone's power by holding it, wearing it in the
Curios head slot, putting it in your gauntlet, or putting it in a
Cosmi-Rod. The Orb is different from the other containers: it does not give you the power. You have to
unlock it and take the stone out.
Holding the Power Stone in your main or off hand, when it isn't also in your gauntlet, head slot or a Cosmi-Rod, isn't safe. After half a second it becomes unstable and explodes: you can't move, a cyclone of energy fires rockets around you, and radiation cracks spread over your skin. You should quickly contain the stone.
Abilities#
Energy Blast#
A magenta energy bolt whose damage scales with your power level.
Hits the first thing in its path. The damage scales with your power level on the purple bar.
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Knockback Resistance#
Nothing knocks you back.
Requires Energy Blast
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Power Blast#
Hold to fire a 100 block beam that smelts blocks and starts fires.
Requires Energy Blast
Does 2^level damage. At full power (level 11 with all six stones) it turns rainbow and explodes (power 4) wherever it hits a block. Fired from your off hand.
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Power Levels 1 to 11#
Eleven levels you buy one by one. Each doubles your base attack damage.
They cost 2, 4, 8, 12, 18, 26, 36, 48, 64, 88 and 128 Aspects of Existence, 434 in total. Use Damage Control to pick which level is active. Full table on Power Levels.
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Damage Control#
Turn it on, then scroll to set your active power level.
Requires Power Levels 1 to 11
You can't go above the highest level you've bought. The purple bar shows the level (0 to 11). While you have the Power Stone your base attack damage is 2^level, and it goes back to 1 when you lose the stone.
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Super Punch#
While Damage Control is on, right-click to punch a shockwave that flings everything in its path and smashes blocks.
The punch travels 12 blocks, hitting everything within 2 blocks of its path once and breaking the blocks it passes through (never unbreakable ones). It does 3 damage, doubled for every power level and infinite at full power, and the kick pushes you back harder the higher your level. It only works while Damage Control is switched on: turn Damage Control off and right-click goes back to normal. 2 second cooldown.
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Cosmic Explosion#
You can control the raw energy now. Unlocks Rocket Burst and Power Cyclone.
Requires Power Blast
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Rocket Burst#
Below level 11, fires five homing rockets.
Requires Cosmic Explosion
The rockets explode when they hit and never hurt you, and you're immune to explosions while they fire. Damage scales with level ÷ 11, so they do nothing at level 0. At level 11 this becomes Power Cyclone. 5 second cooldown.
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Power Cyclone#
Level 11 only. Hold to turn into a cyclone of energy that fires a rocket every second.
Requires Cosmic Explosion
You can't move, explosions don't hurt you, and radiation cracks spread over your skin without harming you. The cracks can be hidden with Radiation Texture Toggle.
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Meteor Storm#
Breaks a moon apart and drops the pieces where you are looking.
Requires Cosmic Explosion
Needs stones
Space Stone
Needs the Space Stone too, from the gauntlet, a held Tesseract or Space Stone, the head slot or a Cosmi-Rod. Reaches up to 256 blocks. The moon is 1 + your power level blocks across. You can only have one storm going at a time, and big ones can lag.
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Radiation Texture Toggle#
Free. Click it in the skill tree to hide or show the radiation cracks on your skin.
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Skill tree costs#
Energy Blast comes first. The eleven levels are bought one after another and are most of the cost.
| Ability | Cost | Unlock after | Use |
|---|---|---|---|
| Energy Blast | 1 | Nothing | Key press |
| Knockback Resistance | 1 | Energy Blast | Passive |
| Power Blast | 1 | Energy Blast | Hold |
| Power Levels 1 to 11 | 434 | Nothing | Upgrade |
| Cosmic Explosion | 1 | Power Blast | Upgrade |
| Meteor Storm | 1 | Cosmic Explosion | Key press |
| Radiation Texture Toggle | Free | Nothing | Skill tree switch |
| Everything | 439 | ||
Levels#
The Power Stone has a level from 0 to 11. It's kept in the DamageCycle scoreboard objective and shown on the purple
bar while you have the stone. Buy the levels in the tree one after another, then pick the one you want:
- Turn on Damage Control in the ability bar.
- Scroll up to go up a level and down to go down. You can't go past the highest level you've bought.
| Level | Cost | Total so far | Base attack damage (2level) | Energy Blast (3 × 2level) |
|---|---|---|---|---|
| 0 | Free | 0 | 1 | 3 |
| 1 | 2 | 2 | 2 | 6 |
| 2 | 4 | 6 | 4 | 12 |
| 3 | 8 | 14 | 8 | 24 |
| 4 | 12 | 26 | 16 | 48 |
| 5 | 18 | 44 | 32 | 96 |
| 6 | 26 | 70 | 64 | 192 |
| 7 | 36 | 106 | 128 | 384 |
| 8 | 48 | 154 | 256 | 768 |
| 9 | 64 | 218 | 512 | 1,536 |
| 10 | 88 | 306 | 1,024 | 3,072 |
| 11 | 128 | 434 | 2,048 | 6,144 |
| 11 with all six stones | Infinite | Infinite | ||
- Power Blast does 2level per hit. At full power it turns rainbow and explodes where it hits blocks.
- Rocket Burst damage is multiplied by level ÷ 11, so it does nothing at level 0. At level 11 it turns into Power Cyclone.
- Meteor Storm uses a moon 1 + level blocks across.
- Your attack damage goes back to normal when you lose the Power Stone.
If an operator locks your level unlocks again (with / for example), you drop to the highest level you
still have.
Radiation cracks#
The glowing cracks on your skin during Power Cyclone (or when the stone overloads) can be turned off with the free Radiation Texture Toggle. It still works while you're burnt from the Snap.