Summary#
| Command | Who can use it | For |
|---|---|---|
/ | Anyone with the Time Command ability active | Time Stone |
/ | Anyone with the Locate Entity Command ability active | Soul Stone |
/ | Anyone holding the Orb | Orb |
/ | Anyone | Gauntlet skins |
/ | Operators (level 2) | The Snap |
/ and lock_stones | Operators (level 2) | Skill trees |
/ | Operators (level 2) | Orb |
/ | Operators (level 2) | Server rules |
/ | Operators (level 2) | Soul Stone |
/ | Operators (level 2) | Svartalfheim |
/ | Operators (level 2) | Vormir |
Most of these act on the player who runs them, so they have to be run by a player and not the console or a command block. The
exceptions are ability, summon malekith, soulguardian return and soulguardian respawn.
Abilities that run an admin command (Summon Zombie, the Soul Guardian Telephone) work for everyone, without operator rights.
Player commands#
/infinity time set#
/infinity time set <time>| Argument | time: a time of day, the same as /time set. Plain ticks (6000) or with a unit (1d, 30s, 100t). |
|---|---|
| Needs | The Time Stone's Time Command unlocked and the Time Stone active. Without that, nothing happens. |
| Does | Moves the clock forward to that time of day. If that time has already passed today, it goes to that time tomorrow. |
/infinity time set 0
/infinity time set 13000/infinity soul locateplayer#
/infinity soul locateplayer <target>| Argument | target: one player, by name or selector. |
|---|---|
| Needs | The Soul Stone's Locate Entity Command unlocked and the Soul Stone active. Otherwise you get "You are not worthy to use the locate ability." |
| Does | Tells you where that player is, like The entity "Steve" is located at: 120, 64, -48. |
/infinity soul locateplayer Pugmeowla/infinity orb#
/infinity orb turn left
/infinity orb turn right
/infinity orb take
/infinity orb insert
/infinity orb sync
/infinity orb resetThese are what the Orb's abilities run, so normally you'd just use the abilities. They only work while you're holding the
Orb.
turn left|right | Moves the combination lock on one step, or back to the start on a wrong turn. |
|---|---|
take | Takes the Power Stone out of an unlocked, open Orb. |
insert | Puts a Power Stone from your inventory back in. |
sync | Run when you pick the Orb up. Starts the lock over, or leaves it open if you already unlocked it. |
reset | Locks the Orb again and forgets that you opened it (the Lock Orb ability). |
See The Orb.
/infinity gauntlet skin#
/infinity gauntlet skin set <skin>
/infinity gauntlet skin clear| Argument | skin: a skin ID. It suggests them as you type (like netherite_ or dragon_gauntlet). See Gauntlet Skins. |
|---|---|
| Target | The Infinity Gauntlet in your main hand, otherwise the one you're wearing. |
| Does | set puts the skin on straight away without using an item. clear takes the skin off and gives you its unlock item. |
This command doesn't need any permission level, because the
skin abilities run it. Since clear gives back the skin's unlock item, you might want to limit it with a permissions mod on a
public server.
Admin commands#
/infinity ability#
/infinity ability disable <target>
/infinity ability enable <target>
/infinity ability list| Argument | target: a whole power (infinity:) or one ability as power#ability
(infinity:). It suggests every target as you type, and the case doesn't matter. |
|---|---|
| Covers | The Infinity Stones (addon stones included) and this mod's other powers: the gauntlet, the Orb, the Cosmi-Rod and so on. |
| Does | disable locks that power or ability for everyone on the server. enable lets it be used again.
list shows what's switched off. |
The list is
Palladium's disabledAbilities setting in the world's serverconfig/, so it's saved
with the world. Entries other mods put there are left alone.
/infinity ability disable infinity:time_stone#time_freeze_dummy
/infinity ability disable infinity:infinity_gauntlet#kill_half
/infinity ability enable infinity:time_stone#time_freeze_dummy/infinity gauntlet snap#
/infinity gauntlet snap [half|hostile|players|destroy_stones]| Type | What it does |
|---|---|
(nothing) or half | Kills half of the living things in your dimension, chunk by chunk. |
hostile | Sends every #infinity: mob in every dimension to the Snap cell in the Soulworld. |
players | Sends every other player to the Snap cell. |
destroy_stones | Empties the stones out of your worn gauntlet (or the one in your main hand). |
All of them burn you just like a real Snap: half a heart and locked abilities for a Minecraft day. Only one Snap runs at a time. More on The Snap.
/infinity unlock_stones and lock_stones#
/infinity unlock_stones
/infinity lock_stonesUnlocks (or locks) every ability of all six stones for you, using
Palladium's /.
It prints "All Infinity Stones Abilities Unlocked!" or "All Infinity Stones Abilities Locked!". For another player or a single stone, use
Palladium's command yourself:
Palladium versions/ability unlock Steve infinity:space_stone all
/ability lock Steve infinity:power_stone all/infinity unlock_orb#
/infinity unlock_orbUnlocks the Orb's combination for you, as if you'd entered it. Prints "The Orb has been unlocked!"
/infinity soul zombies#
/infinity soul zombiesWhat the Soul Stone's Summon Zombie runs. Summons six zombies in Thanos armor where you stand: Transfer Zombie, Pugmeowla
Zombie, Dark Zombie and three unnamed ones. You and all six join the peaceful team, so they won't attack you.
/infinity summon malekith#
/infinity summon malekithSummons Malekith, the Dark Elf who guards the Aether, one block above the command's position. He has 100 health, 20 armor and 10 toughness, carries Malekith's Sword, and has permanent Resistance III, Speed VI and Strength VI. He never despawns. Works from the console and command blocks.
/infinity soulguardian#
/infinity soulguardian call
/infinity soulguardian return
/infinity soulguardian respawncall | Brings the Soul Guardian to you, wherever it is. If its spot on Vormir isn't loaded, it's loaded until the
Guardian is found. It goes home by itself after one minute, even if the server restarts in between. This is what the
Soul Guardian Telephone runs. |
|---|---|
return | Sends the Guardian home to Vormir straight away. |
respawn | Spawns a new Soul Guardian with fresh trades at its spot on Vormir (212 121 99). Prints
"The Soul Guardian has returned to Vormir." or "Could not spawn the Soul Guardian." if Vormir isn't there. It doesn't remove a Guardian
that's already there. |
Useful Palladium commands#
The stones are normal
Palladium powers, so
Palladium's commands work on them. Handy for testing and maps:
# Give or take a stone's power without the item
/superpower add infinity:soul_stone Steve
/superpower remove infinity:soul_stone Steve
Soul Guardian Telephone